Here’s the continuation of the first Code:Realize game! C:R was a big hit so an FD was created going through the after stories of all 5 main guys, new added routes for Sholmes and Finis, as well as a side story ~Lupin the Gang~. I’ll be covering all this content. After finishing the first game in english I loved it so much I jumped on it when this one came out, and it took me a while to play it. I’m glad I did it. Spoilers will be under the read more. Continue reading
After the anime, Rejet released an otome game for Dance with Devils to fulfil romances for the rest of the guys in the show. And thus, the Dance with Devils created. The game follows the anime accordingly, where our Heroine, Tachibana Ritsuka, is a normal girl living a normal life. One day, her house is attacked by a bunch of weirdos kidnapping her mother away, in which she receives the help of her school’s student council, who appears to have a strong interest in her for unknown reasons. Well technically everyone who’s reading this post knows the anime already, so let’s cut to the chase! Spoilers all underneath the cut. Continue reading
In the 19th Century in Great Britain, there lives a girl named Cardia Beckford who’s been named a monster due to the fact that she spews some kind of poison which melts anything that she touches. Cardia sits around in a mansion all day cuz her dad, Isaac Beckford told her to sit around waiting for him to come back one day. One day, the Queen’s royal guards led by Captain Leonhardht breaks into her house to try and capture her. Thankfully, the master thief Arsene Lupin intercepts the capture and takes Cardia away to England, telling her that the stone on her is the Horologium, and promising her that he’ll solve her problem. Continue reading
And here i’m once again back with the shitty abusive vampires, this time added with 2 more shitty vampires who are villains to this huge drama with our Adam & Eve context still inside it! 2 new vampires, Tsukinami Carla & Tsukinami Shin are introduced to this game and they are after Yui. It just so happens they transfer to the same school where Yui & the rest of the vamps are in looking for her, and Yui’s requested by them to show them around the school. There will be more spoilers under the cut as I’ll be covering some pre-content as well.
Due to me finding posts with tons of routes to be long and seem very uh, messy, I decided to separate this review into parts. At the same time, I didn’t want to leave out details;; This post is the first of 3-4 posts, which will be covering the main preface of the game, the very first prologue of the Tsukinamis arriving in the human world. I will write an overall impressions of the Tsukinamis and the separate routes, but the overall spoiler free impressions will only be in the last post of the series, for the Mukamis.
Time to start the ball rolling with the Date a Live Galges with the very first one, Rinne Utopia. Shido one day finds Touka on the school roof with her powers exploding, and she’s unable to control them at all and Shido can’t get close to her either. As Shido tries to get close to her she her Spirit powers end up attacking him and he conks out. He starts tripping balls and seeing a random spirit telling him that his world is going to change into a world he doesn’t know, and disappears before he wakes up into his harem taking care of him, and a mysterious new “childhood friend” of his, Sonogami Rinne. More spoilers under the cut. Continue reading
Sakyou is a charming, sharped-tongued pretty boy who claims to be a ronin, but his gentlemanly attitude goes against that. Sarcastic and good with words, he’s actually the heir to the Sagihara family, a family serving the Fushimi clan in Yamashiro Province. His family are the descendants of the Amakuni, a group of blacksmiths, who created the Five Heavenly Swords. However, due to a certain reason, he seeks outs revenge towards a certain group of Onis, hiding a dark side of him. Continue reading
Here I am playing one of Rejet’s best games they created when they weren’t going to shit /yet/. The vita version of the game is the port of the original Ken ga Kimi on the PC, with extra events and CGs, as well as extra epilogues to all 4 endings for each route. The story of Ken ga Kimi is set in an alternate universe of Feudal Japan, where Oni, Ayakashi & Humans exist. Our heroine Kayo, is the daughter of a owner of a tea-house, who is struck by a bad harvest that spring. One day, some samurai from the Bakufu come and ask her for favour, to disguise as the princess for her bridal procession. There, she gets caught up in the the fact that the procession was used to transport one of the Five Heavenly Swords to Sunpu, the destination of the Bridal Procession. From there, Kayo meets 6 different samurai, and what will happen to the fates of her & these 6 samurai? Continue reading
I acquired this game in early Feb when it first released, and I played it so much that I unlocked all the songs within 2 days of playing, but I was holding back just because I wanted to finish the ASAS review first before heading on to this. That’s right, Utapri’s back with another music game with another round of songs, this time trying to ruin your lives with more tricky beatmaps that you can’t seem to play even when you remember yourself almost perfecting a Pro mode on the last game on PSP, Music 2. Oh well, more details and rants about the game under the cut. Continue reading